marți, 15 iulie 2014

Information about Lifestealer

Lifestealer or his real name N'aix is a fictional hero from the DotA series. He is a strength, melee hero and he can be played carry, jungler or even mid against Pudge, but not only. In my opinion N'aix is one of the best heroes in the game just because of his passive that gives him life steal every attack on an enemy hero or creep, so his sustain is very good in jungle and his ultimate can be used to go into a neutral creep to kill him instantly.When you play Lifestealer carry is fun if you have a healer because you can't die easily. The main item on Lifestealer is Armlet of Mordiggian because it gives you bonus damage and you do not care about the damage you must suffer because of the life steal from W so you have bonus damage and after a fight you do not have low hp because of the Armlet. N'aix mid is fun against Pudge because if you know when to use your Q you wont get damaged by Pudge's hook.




Spells

Lifestealer
 His first ability Q is called Rage and N'aix instantly becomes imune to spells givin him attack speed.

Attack speed: 30/ 45/ 60/ 80
Duration: 3sec/ 4 sec/ 5sec/ 6sec
Mana cost: 75
Cooldown: 19 sec

His second ability W is called Feast, Lifestealer is gaining hp every time he attacks an enemy hero or a creep.                                                                                         

Life leech: 4% / 5% / 6% / 7%

His third ability E is called Open Wounds, he slows an enemy hero gaining bonus life steal every attack on him.


Casting range: 200/ 300/ 400/ 500
Duration: 8sec
Movement speed slow: 70%
Life leech: 15% / 20% / 25% / 30%
Mana cost: 110
Cooldown: 24sec/ 20sec/ 16sec/ 12sec




His fourth ability R is called Infest and he enters into a creep or an allied hero, if the creep dies he comes out with more hp but this thing doesn't work with the allies. The enemy hero can move normally and if you have a Lifestealer in your team and you don't know if he is in your body you see a sign like a V but you can't see this sign if he is on the enemy team.

Damage: 150/ 270/ 400
Damage radius: 500
Mana cost: 50 sec
Cooldown: 100 sec

Lifestealer

Strength: 85
Agility: 65.5
Inteligence: 58.7

Health: 2088 at 25
Mana: 1001 at 25

Damage: 57-67
Armor: 1.52 per level
Movement speed: 315

Build

So, i like to start with a quelling blade a stout shield and a tango even if i go carry or jungle. After that i buy Hand of Midas because it gives you bonus gold and you clear  the jungle fast, an Armlet of Mordiggian, power treads of phase boots it depends if i get focused or not, if you want to deal tones of damage i buy an abyssal blade, a desolator and heart of tarsque or assault cuirass. In teamfights you go E on the enemy carry Q activate Armlet of Mordiggian and if he is tanky or he tries to escape activate your abyssal.

BIO

In the dungeons of Devarque, a vengeful wizard lay in shackles, plotting his escape. He shared his cell with a gibbering creature known as N'aix, a thief cursed by the Vile Council with longevity, so that its life-sentence for theft and cozening might be as punishing as possible. Over the years, its chains had corroded, along with its sanity; N'aix retained no memory of its former life and no longer dreamt of escape. Seeing a perfect vessel for his plans, the wizard wove a spell of Infestation and cast his life-force into N'aix's body, intending to compel N'aix to sacrifice itself in a frenzy of violence while the mage returned to his body and crept away unnoticed. Instead, the wizard found his mind caught in a vortex of madness so powerful that it swept away his plans and shattered his will. Jarred to consciousness by the sudden infusion of fresh life, N'aix woke from its nightmare of madness and obeyed the disembodied voice that filled its skull, which had only the one thought: To escape. In that moment Lifestealer was born. The creature cast its mind into dungeon guards and soldiers, compelling them to open locks and cut down their companions, opening an unobstructed path to freedom while feeding on their lives. Lifestealer still wears the broken shackles as a warning that none may hold him, but on the inside remains a prisoner. Two minds inhabit the single form--a nameless creature of malevolent cunning, and the Master whose voice he pretends to obey.

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